Episode 56 Getting Players to Try New RPGs
James and Lacey look at strategies to get your players to try new RPGs that might be outside off what they normally play. What has worked for us when introducing new and sometimes drastically different games. As well as how we have modified the games we introduce depending on the amount of crunch in the system or if it is a story game.
We had an issue recording this episode so be warned the audio quality is a little off from what we normally produce.
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